Alto’s Adventure. It’s the best mobile game I ever played, and for by long I have been playing it, it looks like it will at the top of the mountain for ages to come. It is a charming endless snowboarding runner where Alto, the titular character, and his friends (who we can unlock by completing challenges and level up) chase after the escaping llamas down the snowy mountains of the Alps.
Sounds simple, right? Cause it is simple. The only controls you need to know is tapping the touching to jump, holding the tap to do a flip, and tapping an icon to bring out the glider. But these controls are used to their fullest as you jump over rocks and jump onto railings to grind, doing flips in mid-air which helps you build speed and make you invulnerable for a short period and jumping over large gaps in which you need to build speed to cover. Add to that, gorgeous environments from houses to forests, day and night cycle, and a soothing soundtrack to boot.
Alto’s adventure gives you a challenge and at the same time calms your mind. If you love it just for the gameplay, there is also a zen mode with a different and calmer tune to accompany your play.
Try out Alto’s Adventure if you want you are lacking good, time pass games for your phones.
Eucatastrophe… a sudden joyous turn of events, or better yet:
…it denies universal final defeat, and so far is Evangelium, giving a fleeting sense of joy beyond the walls of the world as poignant as grief.”
– On Fairy Stories, J. R. R. Tolkien
The following excerpt is taken from the phenomenal essay ‘On-Fairy Stories’ by the author J. R. R. Tolkien, one of whom I have sung praises enough times to put off many people, but you must understand how Tolkien’s writings have always been a light in the darkest of times for me.
This time, while I was browsing Reddit, I searched for Vincent Van Gogh, Continue reading “Vincent van Gogh’s Eucatastrophe”
“There’s always been a Baggins, living here under the Hill… in Bag End. And there always will be.”
There are a lot of things to love about the movies, and I think this bit of dialogue from Bilbo, all hunched up upon his work desk with a look of melancholic doubt upon his face, is one of the most poignant ones.
It brought tears to my eyes when I fully understood what it meant after I had finished the third movie. I may be bold enough to say one can put it into the books itself and none would be wiser if it was of the book itself. For the quote is easy to apply to one of the fundamental themes of Lord of the Rings: the theme of diminishing or change. Continue reading “There’s always been a Baggins…”
I am not an avid reader of fantasy, though I do love me a good tale. I have grown mostly on visual media for fantasy–cartoon shows and movies, ever only finding it first in the pages of A Christmas Carol, and even then, I knew of it only due to the 2009 animation adaptation. I loved the movie, and I found the book to be as much as fun and great if not more from the film. Even Lord of the Rings, my absolute joy, was before I watched the movie and before I read the Hobbit.
Therefore, I was yearning for a new experience. Something different yet familiar. Something which had a heart yet beat with a different rhythm. Continue reading “From Pyromaniac Wizard to the Watchers of the Night”
It has been a few hours, and I am keenly aware of the chirping of the birds, the gobbling noise of the motorcycles, and the inexplicable fact that there are other people in my house.
It all began simply, and complicated everything along the way. The WiFi was connected (I would love it to be faster, but who wouldn’t), and then there was a storm. It was nothing original. Grey skies and white flashes, and a lazy growl a couple seconds later.
But after all of it was over, the internet was gone. It was still there, its physical form was still there, but its virtual soul was nowhere to be found. It was quiet. A storm before the calm. However, it wasn’t calm. It was like I was constricted. Continue reading “I have no internet, and I must not scream”
Leaf by Niggle is one of the most poignant stories I have ever read. I can attest it to the fact the author, J. R. R. Tolkien, is well-read and has great academic credibility, but it would be wrong in a sense. Certainly, his background in languages and his love for stories did play a role in the making of the narrative, but the truth and sadness found in it could hardly be conjured by those means alone. Continue reading “Feelings about Leaf by Niggle”
When I first played Doki Doki Literature Club, it was due to the strange buzz it had created everywhere around the internet. I googled it and found it was a visual novel which was free. Seeing that I had nothing better to do (I needed to write the next chapter of my story), and the behalf of my steam account gathering virtual moss, I downloaded it and played it.
It was quite good. A very well made game for a free price and I could understand why it was getting so much praise from everywhere. But I couldn’t feel the same amount of admiration as others did, cause while Doki Doki Literature Club was being praised for its game-breaking and fourth wall breaking mechanics, I could only think:
Undertale had done it better.
The thing is while it is my subjective opinion, most of you guys (considering you have played Undertale) agree with me. Undertale was far ahead of what DDLC did. When people were saying Undertale would be the game RPGs would be measuring themselves against, that was the same for the fourth-wall breaking ones.
Continue reading “A Rumination on Flowey and Monika and the true horror of Doki Doki Literature Club”